The soundtrack here, is one of the best I’ve heard in quite a while. The only real sticking point here is some of the animations look a bit stiff, but honestly, when everything else looks this good, that’s a very minor detail. They look even crazier with each different stage and they can be called upon by the party once defeating them. These are called Astraes, and they usually transform into several stages while fighting them. The monsters look pretty bog standard, except for the incredible bosses. Each party member has a crazy amount of detail in their design, and these will change depending on which main job you give each character. The highly detailed 2.5D character models look fantastic as well. The lighting in this game should be studied by every game maker out there, cause it’s that damn good. Each area is very elaborate in its design, and you can tell the team put a lot of effort into each one, making it look perfect. All of the hand-drawn environments look amazing. Graphically, Astria Ascending is a beautiful game. The world itself has quite a bit of building as well, which is very welcome when you see how some of the major themes of the story progress during your playthrough. Everything here is well written and the characters all see a bit of growth as the story progresses. We’ve all probably seen these character types before and a lot of the plot lines are very basic, but I don’t think this is a bad thing at all. While there is nothing Earth-shattering here, the story isn’t a bad one at all. Now, it is time for the 333rd group of Demigods to face their trials, but their story will be very different from their predecessors. These brave souls chosen by the Goddess will greatly shorten their own lifespans in order to use this great power. This power comes with a great price, their lives. They are chosen from each of the world’s races, and given great power to complete this task. The story of Astria Ascending follows a group of chosen Demigods that work to keep harmony in the world. Let’s dig in and see if the Demigods achieve greatness. The cast of characters seemed great, and any turned-based RPG with a job system will always get my attention. That being said, I really loved the art style they used in that game, so I was looking forward to giving this one a shot. I knew the game was done by Artisan Studios, who had worked on Super Neptunia RPG with mixed results. When I went into Astria Ascending, I wasn’t sure what to expect. “Each hero has their own perspective, but it’s the relationships they form with one another that truly brings the story to life.”Īstria Ascending is in development on Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X.PC, PS4, PS5, Xbox One, Xbox Series X|S, Switch “In Astria Ascending we wanted to explore how people cope in extraordinary times,” said Julien Bourgeois, game director at Artisan Studios, in the news release. In the game, you’ll “pick from eight customizable player characters spanning a range of fantastical races and skills” as you assemble a team of heroes. Players will take control of the Demigods, whose mission is to fight the Noises - floating ghostlike sphere creatures that threaten the balance of the world. The world will offer a “fully animated 2D landscape with five cities and a dynamic weather system,” according to Artisan. Players will get to explore a land called Orcanon, where various mythical races and cultures live in harmony. The announcement trailer is lore-heavy and goes over the basics of the world. Astria Ascending boasts an expansive fantasy environment in a hand-drawn 2D art style.
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